

We are a small independant game development company. Set up by Simon Harris in early 2012. The aim was pretty simple, make games that we think people will enjoy. We are currently in the process of making a game in the unity engine and that is drawing to a close at the moment and it will be finished within the next few weeks.
Our main goal at the moment is to get it running as smoothly as possible for a potential alphafunding program on Desura. This is definately the tack I want to take and I think if we can get a little money behind the devlopment the standard of the finished product could be massively increased
Rolling Survival is a top down wave survival game, but with a little bit of a twist. In Classic mode, each kill you get gets you experience which you can then use on an upgrade tree. Each branch of the tree has different characteristics whether it is weapon upgrades, health upgrades, the ability to place and upgrade turrets you have a lot of choice. The idea of this is so that you can experiment and try and find the best tactics that work for you so that you can beat your highscore
I like to think (well, hope) that it is a new twist on the genre that people would be interested in playing although it has probably been done before and i just havnt found it